| Dsc 121 | Fall 2000 | Rev 16 Oct 99 |

09 Foundation Meeting Notes



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14:40 Mon 18 Oct

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Calendar
    Week 09 Studios 17 and 18
    Week 10 Studios 19 and 20
    Week 11 Studios 21 and 22
    Week 12 Studios 23 and 24
    Week 13 Studios 25 and 26
    Week 14 Studios 27 and 28
    Week 15 Studios 29 and 30
    Week 16 Studios 31 and 32

    Five months to Graphic Design Application

    Holidays
        Thu 11 Nov Veterans Day
        Thu 26 Nov Thanksgiving

    There are only four (three) studios left after Thanksgiving

    Final presentations 10-16 Dec.

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Announcements

    Applications for the Design in Context summer program are available.
    See the Program handout for details.

Early registration

    Early registration starts next Monday.
    Check the web for schedule updates at:

    http://www.public.asu.edu/~detrie/Design_Foundation/schedule_120.html
    http://www.public.asu.edu/~detrie/Design_Foundation/schedule_122.html

    See the Design Office for Schedule revisions.
    See the Advising Office for early registration.

    Work load increases in Spring with two studios
    Do not take DSC 236 Computer Modeling until second year

Guest Lectures
    Oct 25 Prof Jose Bernardi   - Summer Program
    Nov 08 Prof Jose Bernardi   - Poetics of Materials
    Nov 15 Prof Paul Randall    - Materials and Processes
    Nov 22 Prof Michael Kroeger - Visible Language Semiotics

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Studio 16 Reflection

    CONGRATULATIONS! Overall an outstanding job. Many compliments from second-year students.
        Thanks to the coaches for working so well together.

    Excellent performance for some in all three areas: plan, form, and color studies.
    Excellent performance for most in the plan studies.

    Not yet excellent performance for many in Color Study Exercise 6.1.4.
        Even after good effort, problems persist in lightness matching and adjacency effect.
    Not yet excellent performance for many in Form Study Exercise .6.
        Work management problems seems to be the reason.

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First half was about productivity (getting things done).
Second half is about quality (getting things right).


Studio 08   Formmaking/Process learning model 
  Quarter   Self-discovery
            Work Management
            Materials

Studio 16   Ideation (transformation)
  Quarter   Selection (idea)
            Investigation (variation)
            
Studio 24   Selection
  Quarter   Development (scale and material)
            Refinement

Studio 32   Presentations
  Quarter

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Studio 24 Target at
    www.public.asu.edu/~detrie/Design_Foundation/target_24_121.html

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FAQs
See FAQ link at:
/pages/design_foundation/pages/faqs_121.html

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    The upper-division programs do not have acceptance number limits.
        Each program accepts all competitive applicants.

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Studio 16 Review

Review Golden Section selection
    Can use direct method as web example

Only 2 choices are actually needed because remainder intervals are valid
  - one interior line placement yields three intervals in the square
  - two interior line placements yields five intervals in the square


Exercise 1.2.7 Permutation Problem

5! = 5 x 4 x 3 x 2 x 1 = 120 combinations
    Define combinations

Gray delimitation
4! = 4 x 3 x x 2 x 1 = 24 unreadable eliminations x 2 = 48 left + right
    Define delimit, adjacency, analogous, permutations

    Diagram quadrant statement - diagraming and drawing to understand

5! - (4! x 2) = 120 - 48 = 72 permutations - new base

72 - (4!) = 72 - 24 (centered gray) = 48 permutations - new base

Start color sketches at this point

Remaining permutations depend on individual color compositions

Diagram adjacency situation

Diagram parallel vs contrary order
    12345 W (interval width: 1 is narrow, 5 is wide)
    12345 S (hue saturation: 1 is low, 5 is high)

    12345 W (interval width: 1 is narrow, 5 is wide)
    54321 S (hue saturation: 1 is low, 5 is high)

However, adjacency requires a high hue quantity and saturation and
therefore delimits the gray (zero saturation) to 1W or 2W (narrow intervals).


Exercise 1.1.3 Dimensional transformation

Black and white were constants in the before-midterm exercises.
The after-midterm exercises replace the B/W constants with X/Y variables.
Results look different, but the system remains the same.

For example, X can be rigid material, Y can be flexible material.

The methodology names an operator (bend, fold, pivot) for the function that
transforms the material from two to three dimensions. This affects the
ideas generated. Direct sketching with the material is the technique used.
This further affects the ideas generated.

The X variable and Y variable each can be a criterion set as in the monogram exercise.

For example, X can be rigid and pivot upward, Y can be flexible and curl downward.

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Obligations

    Allocation and Selection
        7 days x 24 hrs = 168 hrs wk
        168 hrs wk - 56 sleep hrs = 112 hrs to allocate
    
    Course Load and Courses
        DSC 101
        DSC 121
      x DSC 236 x - not for first semester
        Eng 101
        Mat 117
        GS: people courses, writing/speaking, computer science.
        Check Business minor 
    
    Work Load Formula
        CrHr x 3 = B
        CrHr x 4 = A
       (CrHr x 3) + Wrk = 60 hrs wk maximum
        (15 x 3) + 15 = 60 hrs wk
        (15 x 4) + 15 = 72 hrs wk

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How we do work
    D = demonstrate (your ability)
    S = support     (your decisions - w/o preference)
    C = communicate (your knowledge)
    
Think and Draw
  
Think about what you do and how you do it;
Think about what you say and how you say it;
Think about what you think and how you think it.

Three learning ways
    1) from your efforts
    2) from your colleagues
    3) from your faculty

Cooperative matching effort
    X------------>O  Teacher centered
    X----->|<-----O  Meeting halfway
    X--->     <---O  Matching effort
    X--------------  Cooperative overlapping matching effort
    --------------O> 
    
Three people types:
    (1) those who make things happen; 
    (2) those who let things happen; and 
    (3) those who ask 'what happened?'
    
Project and time management
    concurrent projects
    
    | acceptance -> flex time -> targets -> closure -> END |
    
    See Work Plan link

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Questions

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| Design Fundamentals return | Home return |
Prof Thomas Detrie | detrie@asu.edu