Why I do what I do
I started doing web design around the time DHTML swept the Internet. The ability to do whatever you want on computer screens across the globe yielded thousands of nerds making idols unto themselves in their own 640×480 box of glory. And, as with every other feat of mankind, it turned into a massive competition. If 10 interactive animations were cool, then 100 were even cooler. At least until the competition took an unexpected turn when someone realized elitism was more fun.
Soon those with cleaner code and more "standards-oriented" designs were boasting of how they were better because they were playing by the rules. Strict adherence to W3C guidelines quickly became the norm and rather than fighting over which intro was the coolest, fights were over which DOCTYPE to use, whose site was the most accessibile and whether or not to use tables.
This fight for dominance among geeks created an army of strong web designers with the ability to make web sites not only look good, but work the best that possibly could. This document, for example, is XHTML 1.0 Strict, does not use layout tables, does degrade nicely in text only browsers, and prints like a document, not a web page.
My goal is not to make cool web sites, it's to make usable websites because that's where the challenge is.
![[Theta Tau Website]](images/webdesign/thetatau.png)
![[Theta Tau Calendar]](images/webdesign/thetatau-calendar.png)
![[Old MAE Department Website]](images/webdesign/mae-old.png)
![[New MAE Department Website]](images/webdesign/mae.png)
![[My Personal Website]](images/webdesign/bnickel.png)