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The Lego body.
One of the goals in this course is for students to gain experience
in robot building. When designing a mobile robot, there are some questions
that should be asked:
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What is the environment the robot should move in? (Plain, hazardous, open,
closed...).
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What kind of tasks the robot should complete? Is there a time limit for
finishing tasks?
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What is the robot's way of locomotion? (Legs, wheels).
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What kind of landmarks of the environment is the robot going to use to
find its way? (Lines, colored walls, etc.). As a consequence, what are
the best sensors and where they should be located in the robot's body?
The design of the robot's body can become something close to an art, which
can be approached best through experimentation. Lego blocks are an inexpensive
way that provides the freedom to build a body over and over again. Students
can discover what particular configuration works best from them, and it
is relatively easy to modify the robot for new tasks.
There are several tricks that can be used when designing a Lego robot.
The
art of Lego Design, by Fred Martin provides a first glance to Lego
building covering topics as gear chains, structural integrity, and free
wheels.
For our course, the preferred way of locomotion is by using wheels,
given that our test arena is flat and the step parts are easy to climb.
Students should decide how to power the wheels, and how to make the robot
steer. These are some of the wheel configurations that have been successfully
used in this course:
Two independent power wheels. This arrangement provides for a
robot that is easy to steer, and that can do very sharp turns. Problems
appear when you want this robot to move in a straight line!
One power wheel with power steering. This is the tricycle arrange,
in which the front wheel both moves and steers the robot. This requires
a little of ingenuity with the steering gears.
Tracks. This is a variation on the independent power wheels.
It provides extra traction and sometimes makes easier for the robot to
move straight.
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The Handy Board.
The Handy Board is a microcontroller based on the Motorola 68HC11 microprocessor.
The Handy Board includes a 32K RAM, output ports for four motors, 16 input
ports for sensors and a 16x2 character LCD screen. Additional information
can be found in the Handy
Board home page.
Some of the parts of the Handy Board are shown in the picture.

For a more detailed description of the Handy board, see the Handy Board
Manual on the docs section of the Handy
Board page.
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Sensors.
If you aspire to build a more or less intelligent robot, you need to
be able to obtain data about the environment. There are a variety of sensors
that can be used for this purpose. Sensors can be classified in two categories:
digital sensors and analog sensors. Digital sensors return discrete values
(typically 0 or 1), while analog sensors return continuous values. One
thing to remember about analog sensors is that they are not 100% accurate,
so you should be ready to compensate for that in a program that interprets
sensor readings. Let's describe the sensors available for our Lego robot
in the lab:
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Touch (or bumper) sensors. These are digital sensors. The usual
wiring of these sensors is to be normally open, this is, return
a 0 when they are open and a 1 when they are closed (i.e., when the robot
hits something with the bumper). However, they can be wired as normally
closed, to invert the values. Touch sensors are mainly used to generate
an action when an obstacle is found (this obstacle can be a wall, another
robot, etc.). Readings from other sensors may be needed in order to find
out what is the object that the robot most probably hit. You should install
touch sensors in strategic places in your robot to be able to obtain as
much information about the position or nature of the obstacle. These sensors
are usually placed on the sides of the robots, although some seemingly
complicated problems can be solved with a clever position of a touch sensor.
For example, to find out the borders of a table, a touch sensor can be
located at the bottom of the robot.
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Tilt sensors. These are actually a combination of two touch sensors
side by side. When the robot is tilted, a moving element in the sensors
closes the contact. This is useful, for example, to know if the robot is
climbing a ramp.
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Photo resistors. These are analog sensors that return a value in
the range from 0 (highly illuminated) to 255 (total blackness). Telling
the difference between a black and a white surface is relatively easy with
a photo resistor. However, be aware that changes in the ambient light might
change the readings returned by a photo resistor. It is a good idea to
cover these sensors in such a way that light is received only from the
surface we want to read. Usually, a coned-shaped shading is enough.
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Infrared sensors. This type of sensor measures the amount of reflectance
in a surface: a ray of infrared light is emitted and bounced on the surface
we want to observe. These sensors are good for trying to detect different
colors because they have their own light source. As with photo resistors,
it is a good idea to cover the sensors so that the changes caused by ambient
light affect minimally the readings.
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Interesting stuff
Here are some pages related to Lego robots
and robots in general.
Here are the pages of the students
from this course.
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Where to get the Lego kits.
Following is a list of sites where Lego blocks and the Microcontroller
can be obtained:
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The MIT Handy
Board Page. All information about the controller from the people who
developed it. The user manual is here.
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Gleason Research (Handy Board
Supplier). Here you can buy the Handy board and software.
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LEGO Dacta/PITSCO Innovative
Education: (800) 362-4308. This is a good place to buy Lego pieces in bulk
quantities (much cheaper than buying Lego kits at toy stores!).
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Newton Research Labs. This is
a site that provides the IC language. It also has lots of cool robotics
stuff.