It's time to be creative!
Your mission: Propose a task for your robot that you think is interesting. Then program your robot to do it. You might get interesting ideas from the following web sites.
Use your imagination.
September 21. Submit your proposal for aproval.
October 5. Demonstrate your robot.
Accepted projects (Spring 1999).
- Hide and seek.
Teams 2 and 4.
Description. Starting in one of the initial positions, robot A goes to some place in the arena and "hides" there. Robot B starts from the other initial position and looks for robot A. When robot B finds robot A both of them race towards the ramp. the robot that gets first to the ramp is the winner.
- Signal follower.
Teams 3 and 5.
Description. A robot starts from one of the initial positions and starts following a predetermined path, until it finds a code sign. The code tells the robot what its next action should be. Using the signs, the instructor should be able to direct the robot to any place in the maze. Signs can be encoded as color patterns in bricks or paper, depending on the location of the sensors.
- Memorize paths.
Description. The robot moves forward until a bumper is hit, and turns to the side of the impact. Every time a bumper is hit, the robot memorizes its current location. this process is repeated until a button is pressed. Next, the robot should be able to go over its memorized path.