MTC 437/598 MaxChallenge#3: Controlled Random Texture



Due date: Wednesday, March 4, 2009

Objective:

Create a patch which performs an evolving series random textures.

Specific Requirements:

1. The basic texture must contain at least 2 simultaneous layers of sound in which the speed is fairly rapid (although not necessarily constant).

2. The pitch content must be derived from a set of pitches that is not the chromatic scale. This set of pitches must be stored via the table object.

3. Velocity must vary in a controlled random manner.

4. Both the size of the pitch field and frequency of velocity accents must change according to a plan over the duration of the work. The work should last 1-2 minutes.

5. A change in any of the above (#4) elements must be printed in the MAX window as it occurs.

6. MIDI channel and patch for the wavestation must be set at the beginning with an "Init" button.

7. There must be a clock showing elapsed seconds.

Suggested appearance (with one layer only shown. Message boxes used only to display what data is input -- these should not be actually
in the patch as true messages):

Format:

The Patch labeled "Random Texture" should be placed in your folder on the hard drive. This patch should be in a folder labeled "Random" that also includes the table for the patch. A brief description of the form of the work should be included on the patch in the form of a comment.

Grading:

Will be based on the workability and economy of the patch.


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