I400/590: Topics in Informatics - Games and Gossip (3CR)
Spring Semester 2005
Instructor: Marco Janssen
Associate Instructor: Lalitha Viswanath
Description: Techniques and tools to understand and simulate social phenomena like cooperation, gossip, segregation, urban sprawl, fashion and traffic jams. Computational worlds provide insight in emergent phenomena in the real world. As a project students will build an artificial world in which their social agents eat, work, cooperate, have conflicts, gossip and have sex.
Topics include: - emergence, micro motives and macro behavior, and complex adaptive systemsPrerequisites: Ideally some hands-on programming. Minimally I210 or equivalents.
Lecture: Monday/Wednesday, 9:30-10:15AM in Informatics room 107
Lab: Tuesday, 11.15AM-12.05PM (room 109). This is voluntary lab time starting at February 1.
Office hours Marco Janssen: Thursday, 9.00AM-Noon. Annex of Mathers (408 North Indiana Avenue) Room 227.
Office hours Lalitha Viswanath: Monday, 10.15AM -1PM, Informatics 313
Reading Material
Axelrod, R. (1984) Evolution of Cooperation, New York: Basic Books (required reading)
Epstein, J.M. and R. Axtell (1996). Growing Artificial Societies (required reading)
Schelling, T. (1978). Micromotives and macrobehavior. New York: W. W. Norton
Links