GTD Tiddly Wiki is a GettingThingsDone adaptation by NathanBowers of JeremyRuston's Open Source TiddlyWiki

The purpose of GTD Tiddly Wiki is to give users a single repository for their GTD lists and support materials so they can create/edit lists, and then print directly to 3x5 cards for use with the HipsterPDA.

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Mariano Phielipp
\nPhD Candidate \nArizona State University
CurriculumVitae
!Get started:\nStart by saving GTDTiddlyWiki to your computer (right click on [[this link|#]] and select 'Save link as...' or 'Save target as...').\n \nYou can edit entries, or "Tidders", by clicking "edit" or double clicking anywhere on the Tiddler. When you click "done" or press [ctrl+enter] your changes are saved.\n\nThanks to Jeremy Ruston for creating such a great Open Source project!\n----\nTiddly Wiki and GTD Tiddly Wiki are published under an Open ource License and carry No Warranty.\n \nCurrent Version: 1.0.6 Sept 3rd, 2005
MARIANO PHIELIPP\n\n2111 West Dixon St Mesa, Az 85201\n\nPHONE (480) 219-8575 * Mariano dot Phielipp at a s u . e d u\n\nOBJECTIVE\n\n Develop and research on cutting edge Computer Graphics, Computer Aided Geometric Design, Visualization software, and Machine Learning\n\nEDUCATION\n\nPhD (Computer Science) : Starting Spring 2004, Arizona State University, May 2008, GPA 4.0\n\nMS (Computer Science) : Scientific Visualization and Computer Graphics, Arizona State University, Dec. 2003 GPA Acum: 3.88/4.0 / GPA in the field of interest 4.0/4.0\n\nLicenciature in Computer Science, Universidad Nacional del Comahue, Argentina, Feb 2002 GPA: 8.59/10.0\n\nPROGRAMMING LANGUAGES AND PROGRAMMING ENVIROMENTS EXPERIENCE \n\nOpen GL, C, C++, KDE, Microsoft Visual Studio 2005, MFC Visual C++ 6.0, Visual Basic, PROLOG, LISP, JAVA, Haskell, Matlab (basic), Assembly Language, FORTRAN, Direct X.\n\nEXPERIENCE\n\nEmployee, INTEL, Digital Home Group, Applied Research, Software Engineer.\n\nIntership\sResearch Assistanchip, INTEL, Summer 2006 to October 2007,Digital Home Group, Chandler, Arizona\n\nResearch Assistant, PRISM Summer 2005; Superresolution with Dr Peter Wonka\n\nResearch Assistant, Dr Rodriguez, EE. Department, 3D Simulation with DirectX 9.0, summer 2004, Dec 2004 – May 2006\n\nResearch Assistant, PRISM May 2004- Jan 2005, Project 2D Image Processing, Arabic Document Stroke classification (Data Mining Techniques were involved). Media Coverage http://www.azcentral.com/business/articles/0203InQTel03.html. with Dr Razdan.\n\nTeaching Assistant, CSE 470 Computer Graphics ASU, Aug 2003 – May 2004 with Dr Hansford.\n\nResearch Assistant, PRISM (Partnership Research In Spatial Modeling, ASU) Aug 2002 – August 2003. PRISM is a research group working on 3D data acquisition and statistical analysis of data. http://prism.asu.edu/. Scientific Visualization, Marching Cubes algorithm, triangulated surface smoothing, discrete curvature estimation. Develop in Visual C++ 6.0 and Open GL. Advisor: Dr Gregory M. Nielson.\n\nSoftware Engineering. System Analysis and Design for the INENCO company, company’s address Tucuman 54, Neuquén Capital, Neuquen,. Argentina. Visual Basic and SQL. Apr 2002 – Jul 2002.\n\nSoftware Engineering. System Analysis and Design for the ICONO company, company’s address Santa Fe 350, Neuquén Capital, Neuquen,. Argentina. Visual Basic and SQL, Account System. August to December, 2001\n\nSystem Co - Designer and Programmer for ORSEP (Dam Security Regulation Organism, Argentina) October 1998 to February 2001, graphics representation of a large database, using Visual Basic and ODBC. Object Oriented Design and Analysis.\n\nIndependent Software Engineering Project, Client: Neuquen State, Argentina, Statistics and Credentials Systems for the Pre - World Championship Basquetball, Ruca Che Stadium, August 2001. Complete Software Project from requirements to implementation\n\nTeaching Assistant, Programming Languages, Universidad Nacional del Comahue, (Related ASU courses 240/340) Aug 2001 - Dec 2001\n\nTeaching Assistant, Compilers and Interpreters, Universidad Nacional del Comahue, (Related ASU courses 440/457) Mar 2001 - Aug 2001\n\nTeaching Assistant, Compilers and Interpreters, Universidad Nacional del Comahue, (Related ASU courses 440/457) Aug 2000 - Dec 2000\n\nTeaching Assistant, Computer Science Fundamentals, Universidad Nacional del Comahue, (Related ASU course 355) Mar 2000 - Aug 2000\n\nTeaching Assistant, Distributed Systems, Universidad Nacional del Comahue, (Related ASU courses 440/457) Aug 1999 - Dec 1999\n\nTeaching Assistant, Artificial Intelligence, Universidad Nacional del Comahue, (Related ASU courses 440/457) Aug 1999 - Dec 1999\n\nTeaching Assistant, Programming Languages, Universidad Nacional del Comahue, (Related ASU courses 240/340) Mar 1999 - Aug 1999\n\nTeaching Assistant, Logic for computer Science, Universidad Nacional del Comahue, (Related ASU course 459) Mar 1999 - Aug 1999\n\nPROJECTS\n\nMaster Thesis. Smoothing The Surface Of Binary Volumes, ASU, FALL 2003. Expertise in 3D models, curvature estimations, smoothing and decimation. Advisor: Dr Gregory M. Nielson.\nVisualization Projects\n\n· Implementation of a novel technique to smooth binary volumes.\n\n· Marching Cubes\n\n· Ray Casting\n\n· Flow Visualization\n\nComputer Aided Geometric Design projects\n\n· Bezier implementation using De Castlejau’s algorithm.\n\n· B - Spline implementation using De Boor’s algorithm\n\n· Smoothing Surfaces of Volumes.\n\n· B - Spline fitting over noise data.\n\n· Curvature Estimation.\n\n· Animation of the Frenet frame over a B - Spline.\n\nComputer Graphics projects\n\n· PN patches.\n\n· Animation of 3D models using Quaternions and the Chaitkin’s algorithm.\n\n· Radiosity.\n\n· Particle System.\n\n· Graphics Data Representation of a large Database for monitoring Dam Security.\n\n· Image Analogies.\n\n· Next generation TV’s 3D interface for INTEL Digital Home Group. (Open GL and C++, Linux and Windows) Chief Engineer\n\n. Internal Consultor of Machine Learning Technologies Support Vector Machines, mpeg7 and non-mpeg7 descriptors. Use of IPPs and OPenCV libraries.\n \n\nPUBLICATIONS\n\n§ Using words as lexical basis functions for automatically indexing face images in a manner that correlates with human perception of similarity, M. Phielipp, J. A. Black, Jr., S. Panchanathan, Arizona State Univ., Human Vision and Electronic Imaging XI, Jan 2006\n\n§ A System for Discriminating Handwriting from Machine Print on Noisy Arabic Documents, J. C. Femiani, M. Phielipp and A. Razdan, 2005 Symposium on Document Image Understanding Technology.\n\n§ Smoothing the Surface of Binary Volumes, Mariano Phielipp, Symposium on Research in Engineering & Applied Sciences. Oct 2004, REAS 2004\n\n§ Can the high -level content of natural images be indexed using local analysis? John A. Black, Jr, Mariano Phielipp, Greg Nielson, Sethuraman Panchanathan Center for Cognitive Ubiquitous Computing, Arizona State University, Tempe, AZ 85287, Electronic Imaging 20 Jan 2004.\n\n§ Shrouds: Optimal Separating Surfaces for Enumerated Volumes, Gregory M. Nielson, Gary Graf, Ryan Holmes, Adam Huang, and Mariano Phielipp, Joint EUROGRAPHICS - IEEE TCVG Symposium on Visualization (2003), G. - P. Bonneau, S. Hahmann, C. D. Hansen (Editors)\n\n§ An algorithm for clouds Rendering, Sanchez Laura, Lidia Lopez, Mariano Phielipp, National Researcher’s Workshop in Computer Science in San Juan, Argentina, May 1999.\n\nINTERNATIONAL WORKSHOP REVIER\n\n§ VI National Research Workshop in Computer Science. Computer Graphics and Visualization. May 2004. Neuquen, Argentina.\n\nCHAIR\n\n§ Poster and Demos Chair I3D 2006 Symposium on Interactive 3D Graphics and Games Sponsored by ACM SIGGRAPH\n\nCOURSEWORK\n\nAdvance Computer Graphics I\n\nAdvanced Computer Graphics II\n\nScientific Visualization\n\nData Image Processing\n\nAdvanced Computer - Aided Geometric Design I\n\nAdvanced Computer - Aided Geometric Design II\n\nTheory of computation\n\nDistributed Operating Systems.\n\nAutonomous Agents\n\nPlanning and Learning\n\nNatural Language Processing\n\nData Mining\n\nNurbs\n\nReal Time Rendering\n\nEXTRA CURRICULAR &