GENERAL
INTRODUCTION TO SCIENCE FICTION
The Three Eras of Science Fiction
For
the purposes of this course, I have divided science fiction into three
distinct eras.
The
First Era:
Early Science Fiction

According
to Brian Aldiss in his book Trillion Year Spree (Atheneum, 1986)
science fiction is an offshoot of the Gothic tale and begins with Mary
Shelley's Frankenstein, published in 1818. I agree with this, as
do a number of other critics. Aldiss, however, doesn't break down science
fiction into the three distinct eras as I am going to do in this course.
Aldiss sees science fiction as an organic whole. I suggest that there
is a distinctive kind of science fiction that stretches from from Mary
Shelley to gadgeteer Hugo Gernsback who will begin publishing Amazing
Stories in 1926.
In
the early 1930s, Gernsback will come up with the term "science fiction"
(preferring it over the awkward "scienti-fiction," his earlier
term) regarding the "new" literature he was publishing. This
first era is over a century long and writers such as Edgar Allen Poe,
Nathaniel Hawthorne, Mark Twain, and Jack London, to name but a few, wrote
stories that were recognizably science fiction. But instead of reading
short fiction by the above-mentioned writers, I have chosen three novels---novels
which have had much more of an impact on Western Civilization than any
one particular story by any one particular author. (Though of that bunch,
Poe seems to be the one author who has had a more lasting influence on
the field, in terms of short fiction.)
Your
three novels are designed to show how the genre evolved up through and
including the career of H. G. Wells. In fact, Hugo Gernsback once described
science fiction as literature written in the mode of Edgar Allen Poe,
Jules Verne, but particularly H. G. Wells.
The
Second Era:
Modern Science Fiction
The
era of modern science fiction, I believe, starts in 1926 when pulp magazines
begin publishing specific stories aimed at specific audiences. In fact,
all the recognizable genres of popular literature today come into being
during the pulp era: love stories, westerns, detective and horror stories,
war and aviation tales, and the science fiction. It's during this time
that John W. Campbell Jr. took the helm of Astounding Stories (in
1937) and changed the field forever. The modern era will see science fiction,
under Campbell's influence, become the genre that we know today.
These are just three titles of the more than 1000 pulp fiction magazines that flourished in America from 1900 to about 1950. Only the science fiction magazines survived and had any real influence on the culture at large.
This
period will last well into the 1960s. The short stories we will be reading
in the anthology will be from the first and second eras, as I've defined them.
The
Third Era:
Contemporary Science Fiction
The
contemporary era begins approximately when Harlan Ellison publishes his
landmark anthology Dangerous Visions in 1967. (This is a date that I have chosen because so much of science fiction is different after Dangerous Visions came out.) At the same time,
in England, Michael Moorcock takes over as editor of the radical mag New
Worlds and allows all manner of experimentation. And somewhere in
there, this new kind of writing is called the New Wave. This New Wave was led by writers and editors who had sensed a kind of stagnation
in the field and felt that the field needed a change, a booster shot,
a kick in the ass. You
might want to think of the effect this "New Wave" of science
fiction had on regular science fiction in much the same way punk rock
in the late 1970s eventually changed popular music of the early 1980s.

The
effect was just as profound.
The
New Wave in science fiction was devoted to publishing stories that broke
all sorts of boundaries, that defied every accepted (and expected) publishing
convention. Not only did these writers write about sex and morality in
new and startling ways, they also sought to break all sorts of narrative
modes, such as writing stories where the timeline is all screwed up ("Terminal
Beach" by J. G. Ballard is a good example of this), or stories where
actual computer tape is infused in the text, as in Harlan Ellison's "I
Have No Mouth And I Must Scream." In fact, this was a time when everything
in our culture changed. And it changed forever.

The
New Wave in science fiction was part of culture-wide tilt away from the
right-of-center conservatism of the late 1950s. The Vietnam War, the civil
rights movement, rock and roll, and a spate of assassinations had changed
us forever. Boys grew long hair, love was free and we thought that John Kennedy, Malcolm X, Martin Luther King
Jr., and Bobby Kennedy were the future, but that turned out not to be true and the world got ugly and more terrifying. We wandered through the
ruins of Camelot.
And
because the government began botching their assassination investigations
and began lying to us about bombing Cambodia or spraying civilians with
defoliant, we began to suspect men in high places and began to question
everything they told us. All of these elements were part of this brave
new world and it concomitantly brought a similar change to science fiction.
***
Science
fiction as it exists today is a worldwide cultural phenomenon that encompasses
both the printed word and visual media. It even has tropes and conceits
in found in advertising and music videos. There have even been science
fiction plays, such as Karl Capek's R.U.R. in 1920, which gave
the world the word "robot" for the first time, and operas such
as Karl-Berger Blomdahl's Aniara (1959), based on a 1953 epic poem
by Swedish poet Harry Martinson (who eventually won the Nobel Prize in
Literature) about a starship lost in space. All kinds of science fiction
archetypes and modes of storytelling permeate our day-to-day experiences.

Scene from the opera Aniara.
We
are, in fact, living in the future. To a person alive, say in 1909, just
about every aspect of our lives would seem very futuristic and very strange,
yet ordinary reality--reality as we see it--is literally nothing to us. Most of us are so caught up in our personal and private affairs that we don't think of time at all. Most of the time, our lives are so mundane as to become nearly boring.
Yet, another way of looking at "now" is to see it as the past, the dim past,
to those not yet born (your children, your grandchildren). Imagine them decades from now trying to wrap their minds around notions such as "MTV " or "Brittany Spears" or "Eminem" or "Kanye West". To them, if these people and institutions are remembered at all, they'll be seen as anachronisims, quaint manifestations of a bygone era. How about Amy Lee of Evanescence? How about Rosie O'Donnell? How about the 2008 Red Socks?

What will become of Prince or Jessica Simpson or Paris Hilton? Snoop Dogg. George Clooney. Miley Cyrus.
Believe me, forty years from now, eighty years, a hundred, they'll be as quaint as Bing Crosby, Doris Day and Fatty Arbuckle. Rap music will be as distant to them as Scott Joplin's rags. Somebody ought to write a book entitled: What Ever Happened to Juice Newton? (Who?) As a culture, we are so used to change, we almost expect it. To be sure,
we demand that our art always be new and Madison Avenue is there to inculcate
change so that we will always be hungering for new products with new gizmos.
But
it wasn't always this way.
More
than just a few critics and writers have said that science fiction is
the literature of change. But there was a time in history when change
happened very slowly, if at all. For millennia, the word "progress"
was a term that had no real meaning. Many critics have gone to great lengths
to show how science fiction, they believe, was being written as far back
as Plato's time or the time of the Roman poet Lucian (115-200 C.E.). Others
suggest that science fiction goes as far back as the Sumerian epic of
Gilgamesh. Some have suggested that science fiction might have gotten its start when humans first conceived of time, and in the case of Gilgamesh this would be Time Past. Human recognition of "deep time" might have started very early on in the evolution of civilization.

And it doesn't stop with the epic of Gilgamesh. We
have stories of utopian societies (Plato's Republic gets cited
the most) and the speculations of Lucian in his True History (ca.
150 C.E.). True History, in fact, is often credited with being
the first interplanetary satire. And it's thanks to Plato that we have
the myth of Atlantis which may also have been a psychic manifestation of the Greeks of Plato's time conceptualizing the earliest time of Mediterranean civilization.

And,
indeed, there have been earlier "flights of fancy" writings,
mostly in the form of "dreams" visited upon the writer. This
was particularly true in a culture that had little knowledge of machines.
One such story was written by an Englishman, Francis Godwin. Godwin wrote
A Trip to the Moone in 1638, a combination of two books of dreams.

Godwin
was a British prelate and church historian and A Trip to the Moone,
a mostly secular work, went through at least 27 editions, mostly because
it was intelligently written. A Trip to the Moone was very popular
in its time and was translated into several languages and read across
Europe.
On
the heels of Godwin's "flight of fancy" came one from the Cyrano
de Bergerac Savinien, he of the large nose and a taste for dueling. Voyages
to the Sun and the Moon came out in 1662 and only seemed to cement
the French eccentric's penchant for flagrant idiocy. The Frenchman in
question did not mind, however. He relished the attention.

In
his tale, de Bergerac suggested that one might fly by trapping dew in
bottles, strapping the bottles to oneself, and standing in sunlight. So
it wasn't as if humans in the Renaissance and Enlightenment period were
without imagination.
These
works, however, are not predictive; they are not seen as happening in
the future; nor are they about the effects of industry, science, and invention.
Moreover, they are all couched in the present moment of each writer's
time. Rarely do they come from a perception of change induced by technological
growth on their culture. Lucian's True History is a satire on modes
of belief common to his own time. He knew nothing about the future. The
same is true of Jonathan Swift's Gulliver's Travels, written in
1726. Gulliver's Travels is satire, not a document born future
shock. Even the prophecies in the Bible reflect the time during which
they were written. We see no futuristic cities in the visions of John of Patma. There are no Cruise missiles, no Eminem videos, no mention of Xev Bellringer, Al
Sharpdon, or Sideshow Bob. Their future is always their present. This
is because they knew of no change. Their morrow would be just like their yesterday. But not ours.
So we can say that science fiction is (at the very least) a form of literature that is consciously aware of change, particularly change coming from the dual impacts of science and technology on our lives. Thus
we only get true science fiction when Industrial Revolution in England
begins in the middle of the eighteenth century. Up to that point, people
had no real concept of the future because they had no concept of material
progress---progress they could see and upon which they could extrapolate
consequential events in their lives---perhaps not on a daily basis, or even a yearly basis. But people in England in the early 1800s could see it happen with decades. The world of Browning and Tennyson is vastly different than that of Wordsworth and Shelley.
This
change in time-perception really began around the time of the Protestant
Reformation in 1517 C.E. This was also the era of the great European explorations
of the oceans. News of strange lands, strange animals, and strange peoples
began to trickle into Europe. Add to this the earlier invention of printing
in Germany (ca. 1440 C.E.) and you get a cultural revolution that creates
an influx of (and a desire for) information about the world beyond one's
humble village.

Here,
a dim consciousness of the future begins to appear in people's minds and
the stage is set for true science fiction to manifest itself in literature.
So
what is "science fiction"? There are hoards of excellent definitions,
but the definition I want to work with is this:
Science
fiction is an expression in literature of an author's sense of dread based
on perceived or imagined changes in society brought about by science and
technology since the time of the Industrial Revolution.
The
definition above isn't unique to me. You can find similar characterizations
of SF if you go to:
GENERAL DEFINITIONS OF SF
***
THE
SCIENCE FICTION STORY ARCHETYPE:
Quite
often, the archetypal science fiction story is in some way about science
or technology out of control. And this would be the Frankenstein story
archetype. However, definitions of science fiction do vary wildly; it
all depends on whom you consult. For example, from William Harmon's A
Handbook to Literature we get this about science fiction:
"A
form of fantasy in which scientific facts, assumptions, or hypotheses
form the basis, by logical extrapolation, of adventures in the future,
on other planets, in other dimensions in time or space, or under variants
of scientific law."
Brian
Aldiss, in his The Trillion Year Spree, believes science fiction
is a subgenre of literature in the Gothic mode. Specifically, he says:
"Science fiction is the search for a definition of mankind and his
status in the universe which will stand in our advanced but confused state
of knowledge (science), and is characteristically cast in the Gothic or
post-Gothic mode" (p. 26). Thus, many science fiction stories border
on the horror story archetype: the monster coming back to haunt us, a
monster right out of Europe in the the Middle Ages, the Golem.

The Golem is a product of the fabled
Rabbi Lowe of Prague. Made out of clay, it's the rabbi's attempt to make
the perfect servant. The photo above is taken from the 1920 silent film
The Golem.
If not the Golem, we have the homunculus, a man-made creature found most notably in Geothe's Faust. In Faust it's mostly a play-thing of the troubled genius, but Faust does not turn his miniature creation loose on humanity. Like Dr. Frankenstein, he creates it simply because he can.

homunculus
Gothic though many of these stories and novels might be, they weren't published as science
fiction. Thus, Gore Vidal's novel, Kalki, is not science fiction
because it wasn't published as science fiction though it has a very science
fictional premise: a man begins to think that he's God (or Kalki, the
god of destruction) and ends up with the invention of a bacillus that
destroys the world. The same holds true for Margaret Atwood's novel of
female servitude in a future devastated by genetic warfare, The Handmaid's
Tale. Both are clearly science fiction, excellent works of science fiction
at that. Yet neither were published as science fiction. An odd sort of fantasy novel, and one that I can recommend to you, is The Clowns of God by Morris West where a Pope in the future gets a vision of the coming apocalypse and his closest friend actually meets the incarnated Messiah in a rather mundane situation. And just like the best of science fiction, the premise is treated realistically and succeeds rather well. Now Philip Roth has a bestseller out called The Plot Against America which is an alternate-history novel where Charles Lindberg becomes president in the 1930s and doesn't enter WWII. Though Philip Roth is one of our best writers, nowhere near the book are the words "science fiction" even if the book falls right into the very popular sub-genre of alternate history.
Finally,
some critics, notably Ursula K. Le Guin, has suggested that science fiction
is a specific kind of literature mostly recognizable by its images, icons
and tropes. Icons, for example, would be things like robots, alien
beings, ray guns, etc. that undeniably ground a story in a science fictional
universe or science fiction milieu.
However,
what would not be part of the science fiction realm would be elements
of "mythic" icons, such as those representing Good and Evil
and archetypes more commonly found in the works of Joseph Campbell and
Carl Jung. These are the predominant elements of the Star Wars stories,
for example. George Lucas was a student of Campbell as Campbell was a
student of Carl Jung. Thus no one schooled in the history of science fiction
would see Star Wars as anything but fantasy, or perhaps a Western
that takes place in outer space instead of the American west. Star
Wars may have science fiction icons, but the series is more loosely
characterized as fantasy than science fiction. But let me be clear here:
This is not to suggest that Star Wars is somehow diminished by
the above characterization. Star Wars is intrinsically faithful
to its own tropes and icons and is a whole hell of a lot of fun besides.
Everything a good science fiction adventure should be. (And, yes, incomplete sentences are allowed now and then.)

All this is to say that we have to be careful when we are making wholesale
claims for "proper" science fiction icons. Tom Wolfe's book,The
Right Stuff, has all kinds of futuristic icons, not the least of which
are astronauts and real space ships. However,
you can't characterize movies such as 12 Monkeys, Gattaca
and Minority Report as anything but science fiction. It's
a question, in the end, of how the icons are used and how the extrapolations
of advanced technologies are depicted.

Bruce Willis in Terry Gilliam's
1995 film 12 Monkeys.
Our definition, as stated above, is more directed at the intuitive/creative/inspirational
source of the science fiction tale in an author's mind rather than its
actual appearance in print (or the icons or tropes the story itself might
contain whereby it could be called science fiction).
By our definition, true science fiction appeared when people began to
get a sense, however murky and ill-defined, that some aspect of their
lives was being subtly influenced by changes in their culture.
However,
critic John J. Pierce suggests that science fiction actually evolved from
the travelogue or the tale of a journey to a faraway land, both
real and imagined. Pierce points to the writings of the ancient Greeks
and Romans (such as Lucian) and to stories where men flew to the moon
with wings or rode in saddles attached to giant birds or just got there
in their dreams.

This da Vinci illustration resembles
a winged re-entry space vehicle. Do you think he knew something?
Indeed,
for two thousand years world literature was rife with familiar tales of
fantastic journeys, so much so that all Jules Verne had to do was tap
into an already present interest in the travel literature genre.
Jules
Verne, however, used real science, or science as he understood it, when
he conjured the strange vehicles his protagonists used. This is what made
Jules Verne, in John R. Pierce's view, the first science fiction writer.
Verne's characters go to the moon, travel around the world and under the
sea. They even journey to the center of the earth. This is the essence
of science fiction: humankind's ability to alter their destinies through
technology. The wrinkle in most science fiction stories is that these
technologies often transcend our ability to control them.
Here
we need to pay attention to Brian Aldiss' notion that science fiction
is a subspecies of Gothic fiction. There is something very important going
on in Mary Shelley's "ghost story" Frankenstein that
is often missing from the stories of Jules Verne. Mary Shelley managed
to instill familiar (to her time) Gothic elements of the mysterious, exotic,
and unknown into her tale, a tale that still haunts us. The Gothic sensibility
brings to science fiction the emotional aspect of the nightmare-made-manifest.
(Wait until you read Jerome Bixby's story "It's a Good Life.")
Frankenstein occurs at a time when the consequences of a technological
wonder are only just beginning to be perceived, and dimly at that. When
it happens, though, all hell breaks loose: The good doctor has created
this thing, but then what? The monster, it turns out, has a few
ideas of his own, such as having a wife and raising a family, or perhaps
terrorizing the neighborhood. There are all kinds of ways that scientific
advances can go wrong.

So now, let the games begin. Good luck and have fun with your new head.
To
Lecture One
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